Lebanon: Urban Rally Paper City Riddle Race for Teams

Context
Section titled “Context”Lebanon has a long-running tradition of “rally paper” competitions—locally known as Rally Paper and sometimes rendered in Arabic as رالي بيبر: city‑wide puzzle races that send teams to decode clues, perform micro‑challenges, and navigate urban landmarks. The format is part treasure hunt, part problem‑solving tournament, and fully communal. University organizers have kept the ritual alive for decades: the American University of Beirut (AUB) calls its Rally Paper “nationally renowned” and “the biggest of its kind,” with teams criss‑crossing the country to solve riddles and quests, while more recent coverage celebrated the event’s post‑pandemic return to campus life in 2023–2024 * *. Other universities and civic groups, from the Lebanese American University to the University of Balamand, run their own Rally Papers, reinforcing the format’s status as a Lebanese staple for collaborative play and discovery * *.
What makes Rally Paper resonant for many in Lebanon is the terrain itself. Beirut’s neighborhoods still carry the memory of the Civil War’s “Green Line,” the former demarcation zone that once divided East and West Beirut; exploring, learning, and crossing those spaces together has become part of civic healing and contemporary urban identity * *. In this context, some Lebanese companies and NGOs have begun adapting Rally Paper into recurring team‑building experiences that stitch people to place, with safety, accessibility, and inclusion varying by neighborhood, schedule, and route design.
Meet the Company/Cultural Tradition
Section titled “Meet the Company/Cultural Tradition”Tri‑Pulley, a Lebanese social‑impact organization, has professionalized the rally‑paper format into bookable “Scavenger Games” designed for companies, NGOs, and community groups. The games are set in real neighborhoods (El Mina, the adjacent port municipality to Tripoli, the old souqs, and soon Beirut) where teams solve geo‑clues and storylines tied to local history and socio‑economic context. Crucially, Tri‑Pulley’s model channels proceeds to “creating jobs for a social cause,” blending a familiar Lebanese group ritual with a tangible community benefit * *.
Some corporate adoption is visible. EcoConsulting, a Beirut‑based circular‑economy consultancy, marked its 20th anniversary on April 20, 2024 with an Environmental Rally Paper by bike in Tripoli, organized by Tri‑Pulley, framing it as a fun, team‑building day of eco‑challenges and local discovery; the company noted that all proceeds supported socio‑environmental jobs in Lebanon *. The same NGO has promoted similar team‑building scavenger games for businesses and NGOs, with storylines that weave in Tripoli’s maritime lore and Beirut’s former Green Line, signaling a repeatable, place‑based format rather than a one‑off stunt * *.
This is not limited to a single provider. Lebanese event firms such as Mira‑Clé advertise “Treasure Hunt” corporate away‑days, confirming that the rally‑paper genre has crossed from campus and community life into the corporate toolkit (minus alcohol, dance, or dining) while preserving a distinctly Lebanese flavor of urban exploration and riddle‑solving *.
The Ritual
Section titled “The Ritual”| Phase | Timebox | What Happens | Purpose |
|---|---|---|---|
| 1 | 0–10 min | Check‑in at a city square; quick safety brief and game rules (on foot or bike); teams receive clue packs and a map grid. | Set shared norms; prime collaboration. |
| 2 | 10–25 min | First “unlock” puzzle reveals the opening waypoint in a nearby souk, alley, or waterfront. | Immediate small win; momentum. |
| 3 | 25–85 min | Free‑roaming quest: teams decode riddles, photograph landmarks, and complete micro‑challenges tied to local history (e.g., Tripoli Mina storylines; Beirut Green Line memory points). | Collective problem‑solving; place‑based learning. |
| 4 | 85–105 min | “Shadow clue” round: harder ciphers require role‑splitting (navigator, scribe, verifier); optional hint economy to manage time. | Practice role clarity under time pressure. |
| 5 | 105–120 min | Return to base; score check; short de‑stress stretch; facilitator announces standings and a micro‑debrief on patterns that worked. | Closure; translate insights without turning it into a meeting. |
Notes: Tri‑Pulley runs these as Scavenger Games with storylines anchored in Tripoli (Mina, souks) and planned Beirut editions referencing the former Green Line; proceeds support job‑creation under the NGO’s impact model * * *.
Why It Works
Section titled “Why It Works”Rally Paper city quests convert abstract values, such as collaboration, curiosity, and grit, into embodied behaviors. Teams must distribute roles, communicate under time constraints, and iterate strategies quickly, which mirrors high‑velocity project work without the stakes. Research on outdoor and adventure‑style experiential learning shows significant self‑reported gains in groupwork skills and intentions to transfer learning back to work or study contexts, aligning with the debrief moments built into these quests *. Meta‑analysis further suggests team‑building interventions reliably improve cohesion, one of the clearest precursors to collective performance, especially when the tasks demand interdependence, as scavenger quests do *.
The Lebanese urban backdrop can add a powerful layer for some groups. Navigating spaces once split by Beirut’s Green Line turns wayfinding into low‑stakes civic reconciliation; groups literally cross historic boundaries together, which deepens the sense of shared achievement and belonging tied to place * *. Because the ritual is solved through action, not speeches and not formal meetings, well‑facilitated sessions can reduce hierarchy cues and support psychological safety for many participants, and everyone can contribute a sightline, cipher key, or context clue.
Outcomes & Impact
Section titled “Outcomes & Impact”At an organizational level, the rally‑paper format can deliver two types of gains. First, capability and cohesion: empirical studies of experiential/outdoor learning report increased use of interpersonal groupwork skills and positive shifts in attitudes toward teamwork after even brief interventions, the exact muscles these quests train (communication, role clarity, situational problem‑solving) * *. Second, place‑attachment and morale: Lebanese teams finish with a shared mental map of neighborhoods and histories, such as Tripoli’s waterfront lanes or Beirut’s once‑divided arteries, which participants describe as energizing and memorable in event write‑ups and organizers’ summaries * *.
There can also be a social‑impact dividend. Tri‑Pulley explicitly positions its Scavenger Games to “create jobs for a social cause,” and corporate bookings like EcoConsulting’s 2024 rally paper direct proceeds to that mission, an alignment that lets teams bond while contributing to local livelihoods * *.
Lessons for Global Team Leaders
Section titled “Lessons for Global Team Leaders”| Principle | Why It Matters | How to Translate |
|---|---|---|
| Anchor in place | Local storylines boost intrinsic motivation and memory | Map puzzles to your city’s heritage corridor or science district |
| Design for interdependence | Tasks requiring multiple roles strengthen cohesion | Build clue sets that need navigator + decoder + verifier |
| Keep it “meeting‑free” | Action beats talking for team chemistry | Limit debrief to 10 minutes; no slide decks |
| Time‑boxed intensity | Pressure reveals teamwork patterns safely | Use a 90–120 minute cap with one “hint economy” |
| Social impact hook | Doing good together raises commitment | Partner with a credible local NGO or mission provider |
| Trauma‑aware routes | Respect contested histories | Pre‑vet locations and language; brief facilitators on context |
Implementation Playbook
Section titled “Implementation Playbook”- Define the why. Choose a learning goal (role clarity, cross‑silo bonding), name an owner and facilitator/comms/data leads, estimate all‑in costs (time x loaded cost + vendor), check organizational fit (co‑located teams, moderate physical ability, low‑to‑moderate power distance; offer accessible variants and avoid high‑risk days), and pick a route that fits it.
- Pick a provider. In Lebanon, Tri‑Pulley runs corporate‑friendly Scavenger Games with Tripoli and soon‑Beirut routes; similar treasure‑hunt providers exist if you need alternatives * *.
- Co‑create the clues. Submit three to five company‑specific easter eggs (values, product quirks) to weave into the storyline.
- Set roles up front. Ask teams to pre‑assign navigator, scribe, timekeeper, and a morale lead to avoid chaos at the first clue and link role clarity to a business metric such as handoff defects per sprint.
- Build safety and consent. Make participation voluntary with no adverse consequences and offer an equivalent alternative (e.g., an on‑site puzzle workshop or virtual quest); use pedestrian routes or bikes with accessible and stroller‑friendly options, schedule in daylight and outside prayer/holiday peaks, provide a non‑bike alternative, and apply a photo/data policy (landmarks only, no identifiable faces or minors without explicit opt‑in, no shop interiors without permission, avoid security/military/embassy sites, respect “no photo” signs and vendor requests, store images and metrics for ≤30 days with a named data owner and deletion‑on‑request process).
- Run the quest. Keep the game to 2 hours with teams of 4–6 and a maximum ratio of one facilitator per 25 participants; complete a route risk assessment with first‑aid coverage and emergency contacts, use a buddy system, helmets and reflective gear for bikes, low‑traffic routes, hydration and heat thresholds (<32°C) with shade/restroom stops, and offer a non‑bike and low‑exertion short route.
- Close with micro‑debrief. In 10 minutes, use the two prompts above and run a brief measurement plan (T0=1–3 days before, T1=24–48 hours after, T2=2–3 weeks) covering a short psychological safety scale, team cohesion/identification, and role clarity (+0.3 on 5‑point scales as a target), track opt‑in/attendance and a behavioral proxy (e.g., −15% handoff defects or +20% cross‑team replies), and set stop rules for any incident or <40% opt‑in.
- Repeat each quarter. Rotate neighborhoods quarterly to keep discovery and cross‑team mixing fresh.
Common Pitfalls
Section titled “Common Pitfalls”- Turning the debrief into a meeting; keep reflection brief and behavioral.
- Over‑complicating clues; frustration kills flow, tune difficulty after the first run.
- Ignoring context; in historically sensitive areas, language and stops must be trauma‑aware.
- Sneaking in food/drink tasks; stay aligned with non‑culinary, non‑alcoholic constraints.
- Treating it as a one‑off; the benefits compound when the quest recurs with new routes.
Reflection & Call to Action
Section titled “Reflection & Call to Action”Lebanon’s Rally Paper lineage suggests that team rituals do not need microphones or meeting rooms to help people bond. A two‑hour puzzle journey across streets layered with memory can do what a dozen slide decks cannot: reveal how your team actually collaborates when time is tight, uncertainty is high, and success depends on everyone’s next move. If your teams are scattered across functions or cities, pilot a modest on‑foot route with 2–4 teams alongside a control group over 6–8 weeks, pre‑define success thresholds and stop rules, and if it works, make it a quarterly practice while crediting the Lebanese Rally Paper lineage and partnering locally with fair compensation. Let the city become your classroom, and the clues your curriculum.
References
Section titled “References”- AUB Rally Paper 2016 – “biggest of its kind in Lebanon.”
- The AUB Rally Paper is back and here to stay! (2023).
- LAU Rally Paper (2013).
- SWaTH Rally Paper at the University of Balamand (2022).
- Green Line (Lebanon) – background and geography.
- Dividing and Rebuilding Beirut: Lessons from a Contested City.
- Tri‑Pulley – Scavenger Games overview.
- Tri‑Pulley – mission and model (“creating jobs for a social cause”).
- Explore Lebanon with a Twist – routes in Tripoli and planned Beirut edition.
- EcoConsulting – 20th Anniversary Environmental Rally Paper (April 20, 2024).
- Mira‑Clé – Treasure Hunt corporate away‑day (Lebanon).
- JOLT case study: a smartphone-based scavenger hunt (SCVNGR) enhanced team cohesiveness and communication in student teams (2012).
- The Amazing Race Team Building for Business School Students (2024): mixed‑method study reporting positive effects on group cohesion, processes, goals, and efficacy; event fast‑tracked team forming.
- Lebanese Army Magazine (2017): Rally Paper by bike in Douma–Batroun—Lebanon-based Rally Paper event format documented.
- Tri‑Pulley Mina Scavenger Hunt (Tripoli) – bookable team game listing on ihjoz.
- Tri‑Pulley Souks Scavenger Hunt (Tripoli) – bookable team game listing on ihjoz.
- Tri‑Pulley – Tailored Gaming: board games and Rally Papers for team‑building and corporate events.
- National News Agency (2024): Ministry of Agriculture launches ‘Wine Rally Paper 2024’.
- Orienteering promoting community and cooperation (2025): ethnographic study found orienteering in urban parks promoted group cooperation and a sense of belonging.
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Authored by Paul Cowles, All Rights Reserved.
1st edition. Copyright © 2025