Togo: Kadɔdɔ Rope Pull Office Team-Building Ritual

Context
Section titled “Context”Across Togo, traditional games are documented nationally but practices vary by region and setting, with play widely attested in southern coastal schools and community events and formats differing in northern and rural contexts. In 2024 the Ministry of Sports and Leisure validated a national “recueil des jeux traditionnels du Togo,” a reference handbook designed to revive these practices nationwide and pass them from generation to generation. Officials underline their cooperative value and their fit for modern leisure, not only for youth but in organized settings that bring people together. In short, authorities encourage these games to be played in group settings, with frequency and format adapted to local contexts and schedules. *
Among the repertoire now being re‑popularized are ampe (a fast‑paced foot game), adito (a strategy‑and‑dice game), akonto (a throwing‑stick challenge), bebelibe (a precision toss), and kadɔdɔ/vététré, locally attested rope‑pull variants akin to tug‑of‑war whose naming and rules vary by region. Government messaging around this revival is straightforward: such games cultivate cooperation, strategy, and community spirit in contemporary life. That makes them unusually compatible with workplace culture-building: quick to stage, low-cost, and proudly local. * *
Meet the Company/Cultural Tradition
Section titled “Meet the Company/Cultural Tradition”The workplace‑facing ritual spotlighted here is kadɔdɔ (Ewe/Mina, pronounced ka‑DOH‑doh), a Togolese rope‑pull tradition related to vététré, with orthography and usage varying by region. Kadɔdɔ draws on everyday movements deeply embedded in West African life: pulling water gourds from wells, hauling fishing nets ashore, or dragging building materials, which is why its mechanics feel instinctive to mixed groups. Local sports educators and the 2024 Recueil des jeux traditionnels du Togo describe standardized rope‑pull formats with two teams of up to six, a center‑marked rope, lines set roughly two meters apart, an umpire’s start signal, and a win condition based on pulling the other team past a marker. Framed this way, kadɔdɔ becomes easy for today’s facilitators to run consistently and safely. *
Crucially, the infrastructure to host such games already exists. HR consultancies in Lomé sell structured team‑building sessions for companies aimed at bonding and cooperation rather than guaranteed performance gains. They deliver both in-office and offsite formats. * Venues around the capital advertise “team building” days with open-air space for group challenges: exactly the footprint a rope circle needs. In Lomé‑based corporates, some large firms schedule workplace team‑building in their calendars—for example, Togocom’s Customer Service Week in October 2023 included team‑building with clients—and this rope‑pull can fit as a culturally resonant option, though adoption varies by sector and company. *
The Ritual
Section titled “The Ritual”| Minute | Scene | Purpose |
|---|---|---|
| 0–3 | Mark the field: two parallel lines 2 m apart; center ribbon on the rope | Shared rules and fairness (mirrors the INJS-inspired standard) * |
| 3–6 | Safety brief + light stretch; assign roles: “caller,” “anchor,” “timekeeper” | Inclusion and care; everyone has a job |
| 6–10 | Best-of-three pulls, Team A vs. Team B (30–45 sec per pull) | Short, energetic bouts encourage all-in effort without fatigue |
| 10–14 | Rotate roles and rebalance teams by weight/height | Keeps status low, participation high |
| 14–18 | Rematch or mixed-department “allies” round | Cross-silo bonding and playful strategy |
| 18–20 | Final tally, group clap, reset the rope for the next crew | Closure and shared micro-celebration |
Ritual Map: actors (teams, caller [use a local term if appropriate], umpire), stages (setup/separation → pulls/liminality → closure/incorporation), symbols (rope and ground lines), allowed variations (songs/calls, team size of 4–6 per side, rope length adapted to space), and guardrails (opt‑in, safety brief, no wrist‑wraps).
Why It Works
Section titled “Why It Works”Kadɔdɔ creates instant, embodied cooperation, and most supporting evidence for synchrony effects is etic and drawn from lab or analog tasks, so we translate it cautiously to workplaces. Teammates must breathe together, set a shared cadence, and decide when to surge; that synchrony is not just theatrical: it demonstrably boosts cooperation and social closeness in lab and field studies. Experiments show that groups moving in sync subsequently cooperate more than asynchronous controls, and observers infer higher cooperation from groups acting in synchrony, but these findings are suggestive rather than definitive for workplace performance. These effects appear across ages and contexts, pointing to a general social mechanism leaders can harness. * * *
It also resonates locally. Togo’s own leisure authorities highlight that traditional games like vététré build cooperation, strategy, and esprit de corps: exactly the outcomes HR teams seek from offsites. By anchoring a bonding moment in a familiar cultural practice, teams gain authenticity, accessibility (no special skills), and repeatability, provided the activity credits its Togolese origins and partners with local practitioners where possible. * *
Outcomes & Impact
Section titled “Outcomes & Impact”While kadɔdɔ is simple, facilitators in Lomé explicitly design team‑building to motivate collaborators, tighten bonds, and prevent tensions, with any performance outcomes treated as indirect and unproven. Placing a short, high-energy rope circle inside a broader session gives an immediate, shared success that participants feel in their bodies: pull, release, laugh. Providers also emphasize portability: the ritual works in a parking lot, courtyard, or lawn, and can be folded into offsite agendas without specialized gear. *
At a national level, Togo’s policy bet on traditional games is itself an impact signal: the state has invested in documentation, validation, and events because these activities demonstrably bind communities. When companies mirror that logic with proper credit and partnership, using a rope circle rooted in local practice, employee belonging may rise by signaling shared participation, and leaders should check this with short, anonymous pulses rather than assume it. The fact that large enterprises openly program team-building weeks and recreational clubs normalizes these micro-rituals as part of serious work. * *
Lessons for Global Team Leaders
Section titled “Lessons for Global Team Leaders”| Principle | Why It Matters | How to Translate |
|---|---|---|
| Local game, global aim | Authenticity increases uptake | Use kadɔdɔ in Togo; choose an equivalent culturally rooted game elsewhere |
| Synchrony over strength | Moving together boosts cooperation | Coach cadence calls and timing, not brute force * |
| Short and frequent | Rituals stick when lightweight | 20-minute rope circle every other Friday |
| Roles for all | Inclusion sustains morale | Rotate caller/anchor/umpire; offer non-pulling roles |
| Standardize safety | Clarity reduces risk and conflict | Adopt the INJS-inspired ruleset and a two-minute brief * |
Implementation Playbook
Section titled “Implementation Playbook”- Secure a soft natural‑fiber rope 30–38 mm in diameter and about 14–15 m long, mark its center, and chalk two lines about 2 m apart in a safe, flat, non‑slip area.
- Publish the rules and a one‑page safety brief that includes hand/foot position, no wrist‑wrapping, a clear stop word, closed‑toe footwear, a dry flat non‑slip surface check, shade/hydration, max 45‑second pulls with rests, a first‑aid kit with a named responder, and an incident log.
- Invite participants to privately self‑sort into light/medium/strong wrist‑band groups (no public weigh‑ins or body comments), appoint a neutral umpire and a “caller” on each side, and offer equivalent non‑pulling roles.
- Run best‑of‑three pulls, 30–45 seconds each with at least one minute of rest, limit participation to a maximum of six per side, rotate roles, and mix departments between rounds.
- Collect an anonymous 2–3 item pulse on coordination and belonging for program improvement, track a linked work metric such as handoff defects per sprint (plus an optional proxy like percent of meetings with balanced speaking), name a data owner, limit retention to 90 days, offer a no‑data option, and document Legal/HR review before the pilot.
- Partner with and compensate local facilitators, source ropes locally when possible, include a one‑line credit to Togolese origins in internal materials, confirm the activity occurs on paid time, and offer a remote synchrony option (a three‑minute clap/cadence drill) for distributed teams.
- Pilot it for 6–8 weeks with 2–3 sessions for 2–4 non‑customer‑critical teams and a similar control team, schedule a recurring biweekly slot outside peak or customer‑critical windows and around prayer/holiday calendars, state clearly that participation is voluntary with equivalent non‑physical alternatives and no performance consequences, obtain HSE approval where required, and scale only if predefined success thresholds and stop rules are met.
Common Pitfalls
Section titled “Common Pitfalls”- Over‑competitiveness leading to mismatched teams; fix with private self‑assessed strength bands, role rotation, and clear sportsmanship norms.
- Skipping safety (hand/back strain); brief every time, prohibit wrist‑wrapping, require closed‑toe shoes, check surface dryness and spectator distance, provide shade/hydration, and name a first‑aid responder.
- Letting the ritual sprawl; keep it under 25 minutes so it feels like a reset, not a tournament.
- Excluding non‑participants; provide umpire, timekeeper, scorer, photographer, and coaching roles as equivalent alternatives with equal recognition, and make clear there are no penalties or stigma for opting out.
Reflection & Call to Action
Section titled “Reflection & Call to Action”Culture is what you do together, repeatedly. A kadɔdɔ rope circle reframes team building from a once‑a‑year offsite to a regular, Togolese‑rooted practice that credits its origins and welcomes voluntary participation: set the lines, take your grip, find a shared cadence, and surge as one. The all‑in cost is roughly 20 minutes of paid time per participant plus a rope, so name an accountable owner, facilitator, communications lead, and data owner, and start with an MVP of one rope for up to twelve participants without a vendor. Start with a 6–8 week pilot of 2–3 sessions, target smoother handoffs in 2–4 selected teams, set success thresholds (for example, ≥70% voluntary opt‑in and a +0.3/5 lift on a three‑item belonging pulse with zero recordable injuries) and stop rules (any injury, <40% opt‑in, or a negative safety pulse), then decide whether to scale.
References
Section titled “References”-
Loisirs: le Togo actualise son recueil de jeux traditionnels (12 sept. 2024, Portail officiel).
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Tir à la corde: “Au Togo: le kadɔdɔ” (règles inspirées INJS Lomé).
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Séminaire d’entreprises et Team building: Credo Conseils (Lomé).
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Togocom: Quatrième édition de la Customer Service Week (oct. 2023).
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INTRIPID: Team Building « Joyeux Olympiques » — inclut le tir à la corde comme épreuve.
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Université de Lomé: Institut National de la Jeunesse et des Sports (INJS) — présentation officielle.
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Authored by Paul Cowles, All Rights Reserved.
1st edition. Copyright © 2025